Game Development

Brothers in Arms:
Road to Hill 30 (Xbox, PS2, PC)
Associate
Producer
- Responsible for Project Scheduling and Resource
Management
- Human Resources Director / Recruiter
- Managed Remote & In-House Contractors / QA Manager
- Publisher Point-of-Contact (Ubisoft Entertainment)
- Liaison to Ubisoft Shanghai PS2 team
- Localization Manager / Integrator
- Wrote Instruction Manuals / Documentation
- Presented Game to Press / Retailers / Public at E3
2004, various trade shows & press events
Brothers in Arms:
Earned in Blood (Xbox, PS2, PC)
Associate
Producer
- Publisher Point-of-Contact (Ubisoft Entertainment)
- Localization Manager / Integrator
- Managed Remote & In-House Contractors
- Human Resources Director / Recruiter
- Wrote Instruction Manuals / Documentation
- Presented Game to Press / Retailers / Public at E3
2005, various trade shows & press events
Brothers
in Arms: Road to Hill 30 / Brothers
in Arms: Earned in Blood (Strategy Guides)
- Point-of-Contact to Bradygames & Prima Games, assembled,
edited and ghost-wrote various strategy guide sections
ブラザー
イン
アームズ
(Japanese Xbox, PS2, PC)
Producer
- Localized Japanese katakana version of BIA:RTH30
- Pushed title through Japanese Certification (3
platforms)
- Publisher Point-of-Contact (Ubisoft Entertainment)
Brothers in Arms:
D-Day (PSP)
- Associate Producer, Localization
Brothers in Arms:
Double Time (Wii)
- Associate Producer, Localization

Brothers in Arms:
Hell's Highway (Xbox 360, PS3, PC)
- Human Resources Director / Recruiter

Borderlands
(Xbox 360, PS3, PC)
Producer
and Team Lead
- Responsible for Project Scheduling and Resource
Management
- Wrote Character Profiles, Back-Story, and Various
Dialog Sections
- Publisher Point-of-Contact / Localization Manager (2K
Games)
- Wrote Instruction Manuals, Game Design Documentation
- Presented Game to Press / Retailers / Public at E3
2008, Leipzig Game Convention 2008, various trade shows & press events

Aliens: Colonial
Marines (Xbox 360, PS3, PC)
Senior
Producer and Project Lead
- Publisher Point-of-Contact (Sega of America / Fox
Studios)
- Responsible for Project Scheduling and Resource
Management
- Wrote Game Outline, Story and Dialog Script
- Wrote Game Design Documentation
(gotta love those early retailer
package mock-ups!)